They are so big we tend to call them by a single name that has been given to them. "The operation mobilised 3 000 soldiers, 120 AFV, 50 air fighters. ![]() It's just that ships are by essence the biggest single entities our armies field, and when you try to explain an order of battle, they always feel "odd". I have some kind of feeling that it's generally SUPER HARD to balance, in any game, navy power in regard to air power or ground power.Ī good example of "tried as hard as possible and still didn't succeed very much" would be Wargame Red Dragon. I would regard this as a light cruiser.Ĭan fight inn all dimensions including long range land strikes (cruise missiles).īottom line! Why is the frigate a better AAW unit compared to a Destroyer?!Īnd where is the coastal submarines? Diesel electric -> AIP (Air independent Propulsion) DDG (Destroyer w/guided missile) do have cruiser missile capability. All AsuW, ASW and AAW (Anti Air Warfare). FFG (Frigate with guided missiles is a Destroyer tagged with F due to political reasons)Ĭan fight offensively in three dimensions. Usually ASuW and ASW (Anti Submare Warfare) ![]() ![]() Big Corvettes/Light frigates have some ASW capability (ASW Helo embarked).Ĭan fight offensively in two dimensions. My observations so far regarding Naval units: they are not correct when it comes to caapabilities.Ĭan fight offensively in one dimension.
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